Enables or disables gravity for the given bone. NAME_None indicates the root body will be edited. If the bone name given is otherwise invalid, nothing happens.
Target is Skeletal Mesh Component
None
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In
Exec
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Target
Skeletal Mesh Component Object Reference
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Enable Gravity
Boolean
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Whether gravity should be enabled or disabled. |
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Bone Name
Name
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The name of the bone to modify. |
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Out
Exec
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