Set Notify Rigid Body Collision Below

Set Notify Rigid Body Collision Below

Windows
MacOS
Linux

Changes the value of bNotifyRigidBodyCollision on all bodies below a given bone

Target is Skeletal Mesh Component

Set Notify Rigid Body Collision Below
Target
New Notify Rigid Body Collision
Bone Name
None
Include Self

Inputs

In
Exec
Target
Skeletal Mesh Component Object Reference
New Notify Rigid Body Collision
Boolean

The value to assign to bNotifyRigidBodyCollision

Bone Name
Name

Name of the body to turn hit notifies on (and below)

Include Self
Boolean

Whether to modify the given body (useful for roots with multiple children)

Outputs

Out
Exec
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