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Unreal Engine Blueprint API Reference
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Rendering
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Components
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Set Lighting Channels
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Set Lighting Channels
Set Lighting Channels
Windows
MacOS
Linux
Set Lighting Channels
Target is Primitive Component
Set Lighting Channels
Target
Channel 0
Channel 1
Channel 2
Inputs
In
Exec
Target
Primitive Component Object Reference
Channel 0
Boolean
Channel 1
Boolean
Channel 2
Boolean
Outputs
Out
Exec
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