Unreal Engine 4.26 Documentation
Unreal Engine 4.27 Documentation
Unreal Engine 5.0 Documentation
Unreal Engine 5.1 Documentation
Unreal Engine 5.2 Documentation
Unreal Engine 5.3 Documentation
>
Unreal Engine Blueprint API Reference
>
Rendering
>
Components
>
Sky Light
>
Set Occlusion Tint
Light Theme
Dark Theme
>
Set Occlusion Tint
Set Occlusion Tint
Windows
MacOS
Linux
Set Occlusion Tint
Target is Sky Light Component
Set Occlusion Tint
Target
In Tint
Inputs
In
Exec
Target
Sky Light Component Object Reference
In Tint
Color Structure (by ref)
Outputs
Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss