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Unreal Engine Blueprint API Reference
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Rendering
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Lighting
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Set Enable Light Shaft Occlusion
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Set Enable Light Shaft Occlusion
Set Enable Light Shaft Occlusion
Windows
MacOS
Linux
Set Enable Light Shaft Occlusion
Target is Directional Light Component
Set Enable Light Shaft Occlusion
Target
New Value
Inputs
In
Exec
Target
Directional Light Component Object Reference
New Value
Boolean
Outputs
Out
Exec
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