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Unreal Engine Blueprint API Reference
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Rendering
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Lighting
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Set Occlusion Mask Darkness
Light Theme
Dark Theme
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Set Occlusion Mask Darkness
Set Occlusion Mask Darkness
Windows
MacOS
Linux
Set Occlusion Mask Darkness
Target is Directional Light Component
Set Occlusion Mask Darkness
Target
New Value
0.0
Inputs
In
Exec
Target
Directional Light Component Object Reference
New Value
Float
Outputs
Out
Exec
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