Overrides the Shading Model of a Material Instance Constant Only works in the editor
Target is Blueprint Material Texture Nodes BPLibrary
Select Asset
MSM_DefaultLit
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In
Exec
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Material
Material Instance Constant Object Reference
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Shading Model
EMaterialShadingModel Enum
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Out
Exec
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Return Value
Boolean
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Overrides the Shading Model of a Material Instance Constant Only works in the editor |