Get Bound Actor

Get Bound Actor

Windows
MacOS
Linux

Resolve the first valid Actor binding inside this sub-sequence that relates to the specified ID Note:: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)

Target is Level Sequence Director

Get Bound Actor
Target
Select Asset
Object Binding
Return Value

Inputs

In
Exec
Target
Level Sequence Director Object Reference
Object Binding
Movie Scene Object Binding ID Structure

The ID for the object binding inside this sub-sequence or one of its children to resolve

Outputs

Out
Exec
Return Value
Actor Object Reference
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