Player

Player

Windows
MacOS
Linux
On this page

Actions

Change Playback Direction

Changes the direction of playback (go in reverse if it was going forward, or vice versa)

Target is Movie Scene Sequence Player

Create Level Sequence Player

Create a new level sequence player.

Target is Level Sequence Player

Create Template Sequence Player

Create Template Sequence Player

Target is Template Sequence Player

Get Active Camera Component

Get the active camera cut camera

Target is Level Sequence Player

Get Bound Objects

Retrieve all objects currently bound to the specified binding identifier

Target is Movie Scene Sequence Player

Get Current Time

Get the current playback position

Target is Movie Scene Sequence Player

Get Disable Camera Cuts

Set whether to disable camera cuts

Target is Movie Scene Sequence Player

Get Duration

Get the total duration of the sequence

Target is Movie Scene Sequence Player

Get End Time

Get the offset within the level sequence to finish playing

Target is Movie Scene Sequence Player

Get Frame Duration

Get this sequence's duration in frames

Target is Movie Scene Sequence Player

Get Frame Rate

Get this sequence's display rate.

Target is Movie Scene Sequence Player

Get Object Bindings

Get the object bindings for the requested object

Target is Movie Scene Sequence Player

Get Play Rate

Get the playback rate of this player.

Target is Movie Scene Sequence Player

Get Sequence

Get the template sequence being played by this actor.

Target is Template Sequence Actor

Get Start Time

Get the offset within the level sequence to start playing

Target is Movie Scene Sequence Player

Go to End and Stop

Go to end of the sequence and stop. Adheres to 'When Finished' section rules.

Target is Movie Scene Sequence Player

Hide Burnin

Hide burnin

Target is Level Sequence Actor

Is Paused

Check whether the sequence is paused.

Target is Movie Scene Sequence Player

Is Playing

Check whether the sequence is actively playing.

Target is Movie Scene Sequence Player

Is Reversed

Check whether playback is reversed.

Target is Movie Scene Sequence Player

Load Sequence

Get the template sequence being played by this actor.

Target is Template Sequence Actor

On Camera Cut

Event triggered when there is a camera cut

On Finished

Event triggered when the level sequence player finishes naturally (without explicitly calling stop)

On Pause

Event triggered when the level sequence player is paused

On Play

Event triggered when the level sequence player is played

On Play Reverse

Event triggered when the level sequence player is played in reverse

On Stop

Event triggered when the level sequence player is stopped

Pause

Pause playback.

Target is Movie Scene Sequence Player

Play

Start playback forwards from the current time cursor position, using the current play rate.

Target is Movie Scene Sequence Player

Play Looping

Start playback from the current time cursor position, looping the specified number of times.

Target is Movie Scene Sequence Player

Play Reverse

Reverse playback.

Target is Movie Scene Sequence Player

Play To

Play from the current position to the requested position and pause. If requested position is before the current position, playback will be reversed. Playback to the requested position will be cancelled if Stop() or Pause() is invoked during this playback.

Target is Movie Scene Sequence Player

Scrub

Scrub playback.

Target is Movie Scene Sequence Player

Set Disable Camera Cuts

Set whether to disable camera cuts

Target is Movie Scene Sequence Player

Set Frame Rate

Set the frame-rate that this player should play with, making all frame numbers in the specified time-space

Target is Movie Scene Sequence Player

Set Play Range (Frames)

Set the valid play range for this sequence, determined by a starting frame number (in this sequence player's plaback frame), and a number of frames duration

Target is Movie Scene Sequence Player

Set Play Range (Seconds)

Set the valid play range for this sequence, determined by a starting time and a duration (in seconds)

Target is Movie Scene Sequence Player

Set Play Rate

Set the playback rate of this player. Negative values will play the animation in reverse.

Target is Movie Scene Sequence Player

Set Playback Position

Set the current time of the player by evaluating from the current time to the specified time, as if the sequence is playing. Triggers events that lie within the evaluated range. Does not alter the persistent playback status of the player (IsPlaying).

Target is Movie Scene Sequence Player

Set Sequence

Set the level sequence being played by this actor.

Target is Level Sequence Actor

Show Burnin

Show burnin

Target is Level Sequence Actor

Stop

Stop playback and move the cursor to the end (or start, for reversed playback) of the sequence.

Target is Movie Scene Sequence Player

Stop at Current Time

Stop playback without moving the cursor.

Target is Movie Scene Sequence Player

Categories

Bindings

Bindings

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss