Set Start Position

Set Start Position

Windows
MacOS
Linux

Set the start position of spline in local space

Target is Spline Mesh Component

Set Start Position
Target
Start Pos
X0
Y 0
Z 0
Update Mesh

Inputs

In
Exec
Target
Spline Mesh Component Object Reference
Start Pos
Vector
Update Mesh
Boolean

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss