Create New Tile Map

Create New Tile Map

Windows
MacOS
Linux

Creates a new tile map of the specified size, replacing the TileMap reference (or dropping the previous owned one)

Target is Paper Tile Map Component

Create New Tile Map
Target
Map Width
4
Map Height
4
Tile Width
32
Tile Height
32
Pixels Per Unreal Unit
1.000000
Create Layer

Inputs

In
Exec
Target
Paper Tile Map Component Object Reference
Map Width
Integer

Width of the map (in tiles)

Map Height
Integer

Height of the map (in tiles)

Tile Width
Integer

Width of one tile (in pixels)

Tile Height
Integer

Height of one tile (in pixels)

Pixels Per Unreal Unit
Float
Create Layer
Boolean

Should an empty layer be created?

Outputs

Out
Exec
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