Get Bounds

Get Bounds

Windows
MacOS
Linux

Returns the bounds from the Chaperone, in Unreal-scale HMD-space coordinates, centered around the HMD's calibration origin (0,0,0). Each set of four bounds will form a quad to define a set of bounds

Target is Steam VRChaperone Component

Get Bounds
Target
Return Value

Inputs

Target
Steam VRChaperone Component Object Reference

Outputs

Return Value
Array of Vectors

Returns the bounds from the Chaperone, in Unreal-scale HMD-space coordinates, centered around the HMD's calibration origin (0,0,0). Each set of four bounds will form a quad to define a set of bounds

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