Get Source

Get Source

Windows
MacOS
Linux

Returns the source asset for a UFoliageType. It can be a UStaticMesh in case we're dealing with a UFoliageType_InstancedStaticMesh, but it can be other types of objects.

Target is SDExporter Blueprint Library

Get Source
Foliage Type
Select Asset
Return Value
Select Asset

Inputs

In
Exec
Foliage Type
Foliage Type Object Reference

Outputs

Out
Exec
Return Value
Object Reference

Returns the source asset for a UFoliageType. It can be a UStaticMesh in case we're dealing with a UFoliageType_InstancedStaticMesh, but it can be other types of objects.

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