Returns the source asset for a UFoliageType. It can be a UStaticMesh in case we're dealing with a UFoliageType_InstancedStaticMesh, but it can be other types of objects.
Target is SDExporter Blueprint Library
Select Asset
Select Asset
|
In
Exec
|
|
|
Foliage Type
Foliage Type Object Reference
|
|
Out
Exec
|
|
|
Return Value
Object Reference
|
Returns the source asset for a UFoliageType. It can be a UStaticMesh in case we're dealing with a UFoliageType_InstancedStaticMesh, but it can be other types of objects. |