Unreal Engine 4.26 Documentation
Unreal Engine 4.27 Documentation
Unreal Engine 5.0 Documentation
Unreal Engine 5.1 Documentation
Unreal Engine 5.2 Documentation
Unreal Engine 5.3 Documentation
>
Unreal Engine Blueprint API Reference
>
UVREditor Interactor
>
Set Force Laser Color
Light Theme
Dark Theme
>
Set Force Laser Color
Set Force Laser Color
Windows
MacOS
Linux
Next frame this will be used as color for the laser
Target is VREditor Interactor
Set Force Laser Color
Target
Select Asset
In Color
Inputs
In
Exec
Target
VREditor Interactor Object Reference
In Color
Linear Color Structure (by ref)
Outputs
Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss