Plays an animation in this widget a specified number of times stopping at a specified time
Target is User Widget
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In
Exec
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Target
User Widget Object Reference
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In Animation
Widget Animation Object Reference
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The animation to play |
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Start at Time
Float
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The time in the animation from which to start playing, relative to the start position. For looped animations, this will only affect the first playback of the animation. |
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End at Time
Float
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The absolute time in the animation where to stop, this is only considered in the last loop. |
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Num Loops to Play
Integer
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The number of times to loop this animation (0 to loop indefinitely) |
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Play Mode
EUMGSequencePlayMode Enum
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Specifies the playback mode |
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Playback Speed
Float
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The speed at which the animation should play |
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Restore State
Boolean
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Restores widgets to their pre-animated state when the animation stops |
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Out
Exec
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Return Value
UMGSequence Player Object Reference
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