Sets the widgets position in the viewport.
Target is User Widget
Select Asset
X0.0
Y0.0
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In
Exec
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Target
User Widget Object Reference
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Position
Vector 2D Structure
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The 2D position to set the widget to in the viewport. |
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Remove DPIScale
Boolean
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If you've already calculated inverse DPI, set this to false. Otherwise inverse DPI is applied to the position so that when the location is scaled by DPI, it ends up in the expected position. |
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Out
Exec
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