Get Direction Between Sockets

Get Direction Between Sockets

Windows
MacOS
Linux

Computes the direction between two bones / sockets.

Target is Kismet Animation Library

Get Direction Between Sockets
Component
Socket or Bone Name From
None
Socket or Bone Name To
None
Return Value
X0
Y 0
Z 0

Inputs

Component
Skeletal Mesh Component Object Reference

The skeletal component to look for the sockets / bones within

Socket or Bone Name From
Name

The name of the first socket / bone

Socket or Bone Name To
Name

The name of the second socket / bone

Outputs

Return Value
Vector
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