Computes the transform which is "looking" at target position with a local axis.
Target is Kismet Animation Library
X0
Y 0
Z 0
X0
Y 0
Z 0
X0
Y 0
Z 0
0.0

Current Transform
Transform (by ref)

The input transform to modify 

Target Position
Vector (by ref)

The position this transform should look at 

Look at Vector
Vector

The local vector to align with the target 

Use Up Vector
Boolean

If set to true the lookat will also perform a twist rotation 

Up Vector
Vector

The position to use for the upvector target (only used is bUseUpVector is turned on) 

Clamp Cone in Degree
Float

A limit for only allowing the lookat to rotate as much as defined by the float value 

Return Value
Transform
