Computes the transform which is "looking" at target position with a local axis.
Target is Kismet Animation Library
X0
Y 0
Z 0
X0
Y 0
Z 0
X0
Y 0
Z 0
0.0
|
Current Transform
Transform (by ref)
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The input transform to modify |
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Target Position
Vector (by ref)
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The position this transform should look at |
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Look at Vector
Vector
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The local vector to align with the target |
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Use Up Vector
Boolean
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If set to true the lookat will also perform a twist rotation |
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Up Vector
Vector
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The position to use for the upvector target (only used is bUseUpVector is turned on) |
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Clamp Cone in Degree
Float
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A limit for only allowing the lookat to rotate as much as defined by the float value |
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Return Value
Transform
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