Break AnimNotifyEvent

Break AnimNotifyEvent

Windows
MacOS
Linux

Adds a node that breaks a 'AnimNotifyEvent' into its member fields

Break AnimNotifyEvent
Anim Notify Event
Trigger Weight Threshold
0.0
Notify Name
Notify
Select Asset
Notify State Class
Select Asset
Montage Tick Type
Notify Trigger Chance
0.0
Notify Filter Type
Notify Filter LOD
0
Trigger On Dedicated Server
Trigger On Follower

Inputs

Anim Notify Event
Anim Notify Event Structure (by ref)

Outputs

Trigger Weight Threshold
Float

Trigger Weight Threshold

Notify Name
Name

Notify Name

Notify
Anim Notify Object Reference

Notify

Notify State Class
Anim Notify State Object Reference

Notify State Class

Montage Tick Type
EMontageNotifyTickType Enum

Montage Tick Type

Notify Trigger Chance
Float

Defines the chance of of this notify triggering, 0 = No Chance, 1 = Always triggers

Notify Filter Type
ENotifyFilterType Enum

Defines a method for filtering notifies (stopping them triggering) e.g. by looking at the meshes current LOD

Notify Filter LOD
Integer

LOD to start filtering this notify from.

Trigger On Dedicated Server
Boolean

If disabled this notify will be skipped on dedicated servers

Trigger On Follower
Boolean

If enabled this notify will trigger when the animation is a follower in a sync group (by default only the sync group leaders notifies trigger

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