Adds a node that breaks a 'AssetData' into its member fields
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Asset Data
Asset Data Structure (by ref)
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Object Path
Name
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The object path for the asset in the form PackageName.AssetName. Only top level objects in a package can have AssetData |
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Package Name
Name
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The name of the package in which the asset is found, this is the full long package name such as /Game/Path/Package |
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Package Path
Name
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The path to the package in which the asset is found, this is /Game/Path with the Package stripped off |
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Asset Name
Name
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The name of the asset without the package |
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Asset Class
Name
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The name of the asset's class |