Break EditorScriptingJoinStaticMeshActorsOptions

Break EditorScriptingJoinStaticMeshActorsOptions

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Adds a node that breaks a 'EditorScriptingJoinStaticMeshActorsOptions' into its member fields

Break EditorScriptingJoinStaticMeshActorsOptions
Editor Scripting Join Static Mesh Actors Options
Destroy Source Actors
New Actor Label
Rename Components From Source

Inputs

Editor Scripting Join Static Mesh Actors Options
Editor Scripting Join Static Mesh Actors Options Structure (by ref)

Outputs

Destroy Source Actors
Boolean

Destroy the provided Actors after the operation.

New Actor Label
String

Name of the new spawned Actor to replace the provided Actors.

Rename Components From Source
Boolean

Rename StaticMeshComponents based on source Actor's name.

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