Adds a node that breaks a 'EditorScriptingMeshReductionOptions' into its member fields
|
Editor Scripting Mesh Reduction Options
Editor Scripting Mesh Reduction Options Structure (by ref)
|
|
Auto Compute LODScreen Size
Boolean
|
If true, the screen sizes at which LODs swap are computed automatically @note that this is displayed as 'Auto Compute LOD Distances' in the UI |
|
Reduction Settings
Array of Editor Scripting Mesh Reduction Settings Structures
|
Array of reduction settings to apply to each new LOD mesh. |