Adds a node that breaks a 'EquirectProps' into its member fields
X0.0
Y0.0
X0.0
Y0.0
X0.0
Y0.0
X0.0
Y0.0

Equirect Props
Equirect Props Structure (by ref)


Left UVRect
Box 2D Structure

Left source texture UVRect, specifying portion of input texture corresponding to left eye. 

Right UVRect
Box 2D Structure

Right source texture UVRect, specifying portion of input texture corresponding to right eye. 

Left Scale
Vector 2D Structure

Left eye's texture coordinate scale after mapping to 2D. 

Right Scale
Vector 2D Structure

Right eye's texture coordinate scale after mapping to 2D. 

Left Bias
Vector 2D Structure

Left eye's texture coordinate bias after mapping to 2D. 

Right Bias
Vector 2D Structure

Right eye's texture coordinate bias after mapping to 2D. 