Break ForceFeedbackAttenuationSettings

Break ForceFeedbackAttenuationSettings

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Adds a node that breaks a 'ForceFeedbackAttenuationSettings' into its member fields

Break ForceFeedbackAttenuationSettings
Force Feedback Attenuation Settings
Attenuation Function
Attenuation Shape
Attenuation at Max (D B)
0.0
Falloff Mode
Attenuation Shape Extents
X0.0
Y0.0
Z0.0
Cone Offset
0.0
Falloff Distance
0.0
Custom Attenuation Curve

Inputs

Force Feedback Attenuation Settings
Force Feedback Attenuation Settings Structure (by ref)

Outputs

Attenuation Function
EAttenuationDistanceModel Enum

The type of attenuation as a function of distance to use.

Attenuation Shape
EAttenuationShape Enum

The shape of the non-custom attenuation method.

Attenuation at Max (D B)
Float

The attenuation volume at the falloff distance in decibels (Only for 'Natural Sound' Distance Algorithm).

Falloff Mode
ENaturalSoundFalloffMode Enum

Whether to continue attenuating, go silent, or hold last volume value when beyond falloff bounds and 'Attenuation At Max (dB)' is set to a value greater than -60dB. (Only for 'Natural Sound' Distance Algorithm). */

Attenuation Shape Extents
Vector

The dimensions to use for the attenuation shape. Interpretation of the values differ per shape. Sphere - X is Sphere Radius. Y and Z are unused Capsule - X is Capsule Half Height, Y is Capsule Radius, Z is unused Box - X, Y, and Z are the Box's dimensions Cone - X is Cone Radius, Y is Cone Angle, Z is Cone Falloff Angle

Cone Offset
Float

The distance back from the sound's origin to begin the cone when using the cone attenuation shape.

Falloff Distance
Float

The distance over which volume attenuation occurs.

Custom Attenuation Curve
Runtime Float Curve Structure

The custom volume attenuation curve to use.

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