Adds a node that breaks a 'MagicLeapRaycastHitResult' into its member fields
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Magic Leap Raycast Hit Result
Magic Leap Raycast Hit Result Structure (by ref)
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Hit State
EMagicLeapRaycastResultState Enum
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The raycast result. If this field is either RequestFailed or NoCollision, most of the fields in this structure are invalid. |
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Hit Point
Vector
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Where in the world the collision happened. This field is only valid if the state is either HitUnobserved or HitObserved. |
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Normal
Vector
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Normal to the surface where the ray collided. This field is only valid if the state is either HitUnobserved or HitObserved |
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Confidence
Float
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Confidence of the raycast result. Confidence is a non-negative value from 0 to 1 where closer to 1 indicates a higher quality. It will be an indication of how much error there is in the averaging. For example, a flat plane will have a high confidence, while if the surface was very noisy the confidence would be very low. This field is only valid if the state is either HitUnobserved or HitObserved. |
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User Data
Integer
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The data set in the RaycastQueryParams. This can be used for query identification. |