Break MoviePipelinePostProcessPass

Break MoviePipelinePostProcessPass

Windows
MacOS
Linux

Adds a node that breaks a 'MoviePipelinePostProcessPass' into its member fields

Break MoviePipelinePostProcessPass
Movie Pipeline Post Process Pass
Enabled
Material

Inputs

Movie Pipeline Post Process Pass
Movie Pipeline Post Process Pass Structure (by ref)

Outputs

Enabled
Boolean

Additional passes add a significant amount of render time. May produce multiple output files if using Screen Percentage.

Material
Material Interface Soft Object Reference

Material should be set to Post Process domain, and Blendable Location = After Tonemapping. This will need bDisableMultisampleEffects enabled for pixels to line up(ie : no DoF, MotionBlur, TAA)

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