Adds a node that breaks a 'PropertyEntry' into its member fields
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Property Entry
Property Entry Structure (by ref)
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Property
EMaterialProperty Enum
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Property which should be baked out |
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Use Custom Size
Boolean
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Whether or not to use the value of custom size for the output texture |
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Custom Size
Int Point Structure
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Defines the size of the output textures for the baked out material properties |
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Use Constant Value
Boolean
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Wheter or not to use Constant Value as the final 'baked out' value for the this property |
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Constant Value
Float
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Defines the value representing this property in the final proxy material |