Break RigControl

Break RigControl

Windows
MacOS
Linux

Adds a node that breaks a 'RigControl' into its member fields

Break RigControl
Rig Control
Control Type
Display Name
Parent Name
Parent Index
0
Space Name
Space Index
0
Offset Transform
Initial Value
Value
Primary Axis
Animatable
Limit Translation
Limit Rotation
Limit Scale
Draw Limits
Minimum Value
Maximum Value
Gizmo Enabled
Gizmo Visible
Gizmo Name
Gizmo Transform
Gizmo Color
Is Transient Control
Control Enum
Select Asset
Name
Index
0

Inputs

Rig Control
Rig Control Structure (by ref)

Outputs

Control Type
ERigControlType Enum

Control Type

Display Name
Name

Display Name

Parent Name
Name

Parent Name

Parent Index
Integer

Parent Index

Space Name
Name

Space Name

Space Index
Integer

Space Index

Offset Transform
Transform

Used to offset a control in global space. This can be useful to offset a float control by rotating it or translating it.

Initial Value
Rig Control Value Structure

The value that a control is reset to during begin play or when the control rig is instantiated.

Value
Rig Control Value Structure

The current value of the control.

Primary Axis
ERigControlAxis Enum

the primary axis to use for float controls

Animatable
Boolean

If the control is animatable in sequencer

Limit Translation
Boolean

True if the control has to obey translation limits.

Limit Rotation
Boolean

True if the control has to obey rotation limits.

Limit Scale
Boolean

True if the control has to obey scale limits.

Draw Limits
Boolean

True if the limits should be drawn in debug.

Minimum Value
Rig Control Value Structure

The minimum limit of the control's value

Maximum Value
Rig Control Value Structure

The maximum limit of the control's value

Gizmo Enabled
Boolean

Set to true if the gizmo is enabled in 3d

Gizmo Visible
Boolean

Set to true if the gizmo is currently visible in 3d

Gizmo Name
Name

This is optional UI setting - this doesn't mean this is always used, but it is optional for manipulation layer to use this

Gizmo Transform
Transform

Gizmo Transform

Gizmo Color
Linear Color Structure

Gizmo Color

Is Transient Control
Boolean

If the control is transient and only visible in the control rig editor

Control Enum
Enum Object Reference

If the control is transient and only visible in the control rig editor

Name
Name

Name

Index
Integer

Index

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