Adds a node that breaks a 'SingleAnimationPlayData' into its member fields
Select Asset
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Single Animation Play Data
Single Animation Play Data Structure (by ref)
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Anim To Play
Animation Asset Object Reference
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@todo in the future, we should make this one UObject and have detail customization to display different things The default sequence to play on this skeletal mesh |
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Looping
Boolean
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Default setting for looping for SequenceToPlay. This is not current state of looping. |
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Playing
Boolean
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Default setting for playing for SequenceToPlay. This is not current state of playing. |
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Initial Position
Float
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Default setting for position of SequenceToPlay to play. |
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Play Rate
Float
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Default setting for play rate of SequenceToPlay to play. |