Adds a node that breaks a 'SubdividedQuadVertex' into its member fields
0
X0.0
Y0.0
X0.0
Y0.0
X0.0
Y0.0
Z0.0
X0.0
Y0.0
Z0.0
0.0
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Subdivided Quad Vertex
Subdivided Quad Vertex Structure (by ref)
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Vertex Position Index
Integer
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The index of the vertex position (into the FSubdivisionLimitData's VertexPositions array) used for this vertex |
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Texture Coordinate 0
Vector 2D Structure
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Texture coordinates for this vertex. We only support up to two, for now. (Just to avoid TArrays/allocations) |
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Texture Coordinate 1
Vector 2D Structure
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Texture Coordinate 1 |
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Vertex Color
Color Structure
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Vertex color |
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Vertex Normal
Vector
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Quad vertex normal |
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Vertex Tangent
Vector
|
Quad vertex tangent |
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Vertex Binormal Sign
Float
|
Quad vertex binormal sign (-1.0 or 1.0) |