Break TakeRecorderUserParameters

Break TakeRecorderUserParameters

Windows
MacOS
Linux

Adds a node that breaks a 'TakeRecorderUserParameters' into its member fields

Break TakeRecorderUserParameters
Take Recorder User Parameters
Maximize Viewport
Countdown
0.0
Engine Time Dilation
0.0
Stop At Playback End
Remove Redundant Tracks
Reduce Keys Tolerance
0.0
Save Recorded Assets
Auto Lock
Auto Serialize

Inputs

Take Recorder User Parameters
Take Recorder User Parameters Structure (by ref)

Outputs

Maximize Viewport
Boolean

Whether to maximize the viewport (enter Immersive Mode) when recording

Countdown
Float

Delay that we will use before starting recording

Engine Time Dilation
Float

The engine time dilation to apply during the recording

Stop At Playback End
Boolean

Automatically stop recording when reaching the end of the playback range

Remove Redundant Tracks
Boolean

Recommended for use with recorded spawnables. Beware that changes to actor instances in the map after recording may alter the recording when played back

Reduce Keys Tolerance
Float

Tolerance to use when reducing keys

Save Recorded Assets
Boolean

Whether to save recorded level sequences and assets when done recording

Auto Lock
Boolean

Whether to lock the level sequence when done recording

Auto Serialize
Boolean

Whether to incrementally serialize and store some data while recording

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss