Break VPCameraRigSpawnParams

Break VPCameraRigSpawnParams

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Adds a node that breaks a 'VPCameraRigSpawnParams' into its member fields

Break VPCameraRigSpawnParams
VPCamera Rig Spawn Params
Use World Space
Use First Point As Spawn Location
Linear Approximation Mode
Linear Approximation Param
0.0

Inputs

VPCamera Rig Spawn Params
VPCamera Rig Spawn Params Structure (by ref)

Outputs

Use World Space
Boolean

Use world space (as opposed to local space) for points.

Use First Point As Spawn Location
Boolean

Use the first vector of input as the spawn transform. Causes RigTransform to be completely ignored.

Linear Approximation Mode
EVPCameraRigSpawnLinearApproximationMode Enum

Causes a linear approximation of the spline points to be generated instead of relying purely on the passed in points / curves.

Linear Approximation Param
Float

This is only used if LinearApproximationMode is not None. When mode is Density: See FSplinePositionLinearApproximation::Build.

When mode is IntegrationStep: Integration step (in CM) between approximation points. Decreasing this value will increase the number of spline points and will therefore increase the accuracy (at the cost of increased complexity).

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