Adds a node that breaks a 'VoiceSettings' into its member fields
Select Asset
Select Asset
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Voice Settings
Voice Settings Structure (by ref)
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Component To Attach To
Scene Component Object Reference
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Optionally attach the voice source to a Scene Component to give the appearance that the voice is coming from that scene component. If this is not set, the voice will not be spatialized. |
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Attenuation Settings
Sound Attenuation Object Reference
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Optional attenuation settings to attach to this player's voice. This should only be used when ComponentToAttachTo is set. |
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Source Effect Chain
Sound Effect Source Preset Chain Object Reference
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Optional audio effects to apply to this player's voice. |