Adds a node that breaks a 'XRMotionControllerData' into its member fields
X0.0
Y0.0
Z0.0
X0.0
Y0.0
Z0.0
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XRMotion Controller Data
XRMotion Controller Data Structure (by ref)
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Valid
Boolean
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Valid |
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Device Name
Name
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Device Name |
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Application Instance ID
Guid Structure
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Application Instance ID |
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Device Visual Type
EXRVisualType Enum
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Device Visual Type |
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Hand Index
EControllerHand Enum
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Hand Index |
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Tracking Status
ETrackingStatus Enum
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Tracking Status |
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Grip Position
Vector
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Grip Position |
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Grip Rotation
Quat Structure
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Grip Rotation |
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Aim Position
Vector
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for hand controllers, provides a more steady vector based on the elbow |
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Aim Rotation
Quat Structure
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Aim Rotation |
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Hand Key Positions
Array of Vectors
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Hand Key Positions |
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Hand Key Rotations
Array of Quat Structures
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Hand Key Rotations |
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Hand Key Radii
Array of Floats
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Hand Key Radii |
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Is Grasped
Boolean
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Is Grasped |