Adds a node that create a 'AbcCompressionSettings' from its members
PercentageBased
100.000000
0
0.000000
|
Merge Meshes
Boolean
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Whether or not the individual meshes should be merged for compression purposes |
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Bake Matrix Animation
Boolean
|
Whether or not Matrix-only animation should be baked out as vertex animation (or skipped?) |
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Base Calculation Type
EBaseCalculationType Enum
|
Determines how the final number of bases that are stored as morph targets are calculated |
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Percentage Of Total Bases
Float
|
Will generate given percentage of the given bases as morph targets |
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Max Number Of Bases
Integer
|
Will generate given fixed number of bases as morph targets |
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Minimum Number Of Vertex Influence Percentage
Float
|
Minimum percentage of influenced vertices required for a morph target to be valid |
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Abc Compression Settings
Abc Compression Settings Structure
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