Make ControlRigComponentMappedElement

Make ControlRigComponentMappedElement

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Adds a node that create a 'ControlRigComponentMappedElement' from its members

Make ControlRigComponentMappedElement
Component Reference
Transform Index
-1
Transform Name
None
Element Type
Bone
Element Name
None
Direction
Output
Offset
Weight
1.000000
Space
WorldSpace
Control Rig Component Mapped Element

Inputs

Component Reference
Component Reference Structure

The component to map to the Control Rig

Transform Index
Integer

An optional index that can be used with components with multiple transforms (for example the InstancedStaticMechComponent)

Transform Name
Name

An optional name that can be used with components that have sockets (for example the SkeletalMeshComponent)

Element Type
ERigElementType Enum

The type of element this is mapped to

Element Name
Name

The name of the element to map to

Direction
EControlRigComponentMapDirection Enum

The direction (input / output) to be used for mapping an element

Offset
Transform

The offset transform to apply

Weight
Float

defines how much the mapped element should be driven

Space
EControlRigComponentSpace Enum

space in which the mapping happens

Outputs

Control Rig Component Mapped Element
Mapped Element Structure
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