Adds a node that create a 'NavAgentProperties' from its members
|
Nav Agent Radius
Float
|
Radius of the capsule used for navigation/pathfinding. |
|
Nav Agent Height
Float
|
Total height of the capsule used for navigation/pathfinding. |
|
Nav Agent Step Height
Float
|
Step height to use, or -1 for default value from navdata's config. |
|
Nav Walking Search Height Scale
Float
|
Scale factor to apply to height of bounds when searching for navmesh to project to when nav walking |
|
Preferred Nav Data
Soft Class Path Structure
|
Type of navigation data used by agent, null means "any" |
|
Can Crouch
Boolean
|
If true, this Pawn is capable of crouching. |
|
Can Jump
Boolean
|
If true, this Pawn is capable of jumping. |
|
Can Walk
Boolean
|
If true, this Pawn is capable of walking or moving on the ground. |
|
Can Swim
Boolean
|
If true, this Pawn is capable of swimming or moving through fluid volumes. |
|
Can Fly
Boolean
|
If true, this Pawn is capable of flying. |
|
Nav Agent Properties
Nav Agent Properties Structure
|