Adds a node that create a 'SubdividedQuadVertex' from its members
0
X0.000000
Y0.000000
X0.000000
Y0.000000
X0.000000
Y0.000000
Z0.000000
X0.000000
Y0.000000
Z0.000000
0.000000
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Vertex Position Index
Integer
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The index of the vertex position (into the FSubdivisionLimitData's VertexPositions array) used for this vertex |
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Texture Coordinate 0
Vector 2D Structure
|
Texture coordinates for this vertex. We only support up to two, for now. (Just to avoid TArrays/allocations) |
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Texture Coordinate 1
Vector 2D Structure
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Texture Coordinate 1 |
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Vertex Color
Color Structure
|
Vertex color |
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Vertex Normal
Vector
|
Quad vertex normal |
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Vertex Tangent
Vector
|
Quad vertex tangent |
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Vertex Binormal Sign
Float
|
Quad vertex binormal sign (-1.0 or 1.0) |
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Subdivided Quad Vertex
Subdivided Quad Vertex Structure
|