Make TextureShareBPTimeOut

Make TextureShareBPTimeOut

Windows
MacOS
Linux

Adds a node that create a 'TextureShareBPTimeOut' from its members

Make TextureShareBPTimeOut
Connection Sync
0.000000
Frame Sync
0.000000
Texture Pairing Sync
0.000000
Texture Resource Sync
0.000000
Texture Sync
0.000000
Texture Share BPTime Out

Inputs

Connection Sync
Float

Wait for processes shares connection (ETextureShareBPSyncConnect::Sync) [Seconds, zero for infinite]

Frame Sync
Float

Wait for frame index sync (ETextureShareBPSyncFrame::Sync) [Seconds, zero for infinite]

Texture Pairing Sync
Float

Wait for remote process texture registering (ETextureShareBPSyncSurface::SyncPairingRead) [Seconds, zero for infinite]

Texture Resource Sync
Float

Wait for remote resource(GPU) handle ready (ETextureShareBPSyncFrame::Sync) [Seconds, zero for infinite]

Texture Sync
Float

Wait before Read op texture until remote process finished texture write op [Seconds, zero for infinite]

Outputs

Texture Share BPTime Out
Texture Share BPTime Out Structure
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