AddActorWorldTransform

AddActorWorldTransform

Windows
MacOS
Linux

Adds a delta to the transform of this actor in world space. Ignores scale and sets it to (1,1,1).

Target is Actor

AddActorWorldTransform
Target
Delta Transform
Sweep
Teleport
Sweep Hit Result

Inputs

In
Exec
Target
Actor Object Reference
Delta Transform
Transform (by ref)
Sweep
Boolean
Teleport
Boolean

Outputs

Out
Exec
Sweep Hit Result
Hit Result Structure
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss