Detaches the RootComponent of this Actor from any SceneComponent it is currently attached to.
Target is Actor
KeepRelative
KeepRelative
KeepRelative
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In
Exec
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Target
Actor Object Reference
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Location Rule
EDetachmentRule Enum
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How to handle translation when detaching. |
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Rotation Rule
EDetachmentRule Enum
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How to handle rotation when detaching. |
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Scale Rule
EDetachmentRule Enum
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How to handle scale when detaching. |
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Out
Exec
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