Record

Record

Windows
MacOS
Linux

Records new data for PropVal from the actor from which it was captured

Target is Variant Manager Blueprint Library

Record
Prop Val
Select Asset

Inputs

In
Exec
Prop Val
Property Value Object Reference

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss