Set World to Meters Scale

Set World to Meters Scale

Windows
MacOS
Linux

Sets GNewWorldToMetersScale

Target is Viewport World Interaction

Set World to Meters Scale
Target
Select Asset
New World to Meters Scale
0.0
Compensate Room World Scale

Inputs

In
Exec
Target
Viewport World Interaction Object Reference
New World to Meters Scale
Float
Compensate Room World Scale
Boolean

Outputs

Out
Exec
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