Actions
Clear Active Level Sequence |
Clears the current level sequence player, needed when recording clean takes of something Target is Virtual Camera Player Controller Base |
Get Active Level Sequence |
Returns the currently selected sequence Target is Virtual Camera Player Controller Base |
Get Active Level Sequence Name |
Returns the asset name of the currently selected sequence Target is Virtual Camera Player Controller Base |
Get Current Sequence Frame Rate |
Get the frame rate of the currently selected sequence Target is Virtual Camera Player Controller Base |
Get Current Sequence Playback End |
Get the end position of the currently selected sequence Target is Virtual Camera Player Controller Base |
Get Current Sequence Playback Start |
Get the start position of the currently selected sequence Target is Virtual Camera Player Controller Base |
Get Level Sequence Length |
Gets the length of the currently selected level sequence Target is Virtual Camera Player Controller Base |
Get Level Sequences |
Returns the names of each level sequence asset in the project Target is Virtual Camera Player Controller Base |
Get Playback Position |
Gets the playback position of the level sequence Target is Virtual Camera Player Controller Base |
Get Playback Timecode |
Gets the playback Timecode of the level sequence Target is Virtual Camera Player Controller Base |
Is Playing |
Check to see if the sequence is playing Target is Virtual Camera Player Controller Base |
Is Sequencer Locked to Camera Cut |
Gets the locked to camera cut from the active LevelSequence Target is Virtual Camera Player Controller Base |
Jump to Level Sequence End |
Goes to the end of the level sequence and pauses Target is Virtual Camera Player Controller Base |
Jump to Level Sequence Start |
Goes to the start of the level sequence and pauses Target is Virtual Camera Player Controller Base |
Jump to Playback Position |
Sets the playback position of the level sequence. Target is Virtual Camera Player Controller Base |
Pause Level Sequence |
Pauses the playing of the current level sequence. Target is Virtual Camera Player Controller Base |
Play Level Sequence |
Plays current level sequence Target is Virtual Camera Player Controller Base |
Play Level Sequence in Reverse |
Plays current level sequence in reverse Target is Virtual Camera Player Controller Base |
Resume Level Sequence Play |
Plays current level sequence from the current time. Target is Virtual Camera Player Controller Base |
Set Active Level Sequence |
Changes the active level sequence to a new level sequence. Target is Virtual Camera Player Controller Base |
Set Sequencer Locked to Camera Cut |
Sets the locked to camera cut from the active LevelSequence Target is Virtual Camera Player Controller Base |
Stop Level Sequence Play |
Stops the currently playing level sequence. Target is Virtual Camera Player Controller Base |