Actions
Get Actors Affecting Landscape |
Get Actors Affecting Landscape Target is Water Landscape Brush |
Get Camera Underwater Depth |
Get Camera Underwater Depth Target is Water Subsystem |
Get Exclusion Volumes |
Gets the exclusion volume that influence this water body Target is Water Body |
Get Islands |
Gets the islands that influence this water body Target is Water Body |
Get Ocean Base Height |
Returns the base height of the ocean. This should correspond to its world Z position Target is Water Subsystem |
Get Ocean Flood Height |
Returns the relative flood height Target is Water Subsystem |
Get Ocean Total Height |
Returns the total height of the ocean. This should correspond to the base height plus any additional height, like flood for example Target is Water Subsystem |
Get Shallow Water Max Dynamic Forces |
Get Shallow Water Max Dynamic Forces Target is Water Subsystem |
Get Shallow Water Max Impulse Forces |
Get Shallow Water Max Impulse Forces Target is Water Subsystem |
Get Shallow Water Simulation Render Target Size |
Get Shallow Water Simulation Render Target Size Target is Water Subsystem |
Get Smoothed World Time Seconds |
Get Smoothed World Time Seconds Target is Water Subsystem |
Get Water Bodies |
Get Water Bodies Target is Water Landscape Brush |
Get Water Body Islands |
Get Water Body Islands Target is Water Landscape Brush |
Get Water Spline |
Returns water spline component Target is Water Body |
Get Water Time Seconds |
Get Water Time Seconds Target is Water Subsystem |
Is Shallow Water Simulation Enabled |
Is Shallow Water Simulation Enabled Target is Water Subsystem |
Is Underwater Post Process Enabled |
Is Underwater Post Process Enabled Target is Water Subsystem |
Is Water Rendering Enabled |
Is Water Rendering Enabled Target is Water Subsystem |
On Camera Underwater State Changed |
On Camera Underwater State Changed |
On Water Body Changed |
On Water Body Changed Target is Water Body |
On Water Scalability Changed |
On Water Scalability Changed |
Print to Water Log |
Print to Water Log Target is Water Subsystem |
Set Ocean Flood Height |
Set Ocean Flood Height Target is Water Subsystem |
Set Water Body |
Sets the water body on the Niagra water data interface on a Niagara particle system Target is Niagara Water Function Library |