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Unreal Engine Blueprint API Reference
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Widget
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Brush
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Set Brush Resource to Texture
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Set Brush Resource to Texture
Set Brush Resource to Texture
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MacOS
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Sets the resource on a brush to be a UTexture2D.
Target is Widget Blueprint Library
Set Brush Resource to Texture
Brush
Texture
Select Asset
Inputs
In
Exec
Brush
Slate Brush Structure (by ref)
Texture
Texture 2D Object Reference
Outputs
Out
Exec
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