Set Brush Resource to Texture

Set Brush Resource to Texture

Windows
MacOS
Linux

Sets the resource on a brush to be a UTexture2D.

Target is Widget Blueprint Library

Set Brush Resource to Texture
Brush
Texture
Select Asset

Inputs

In
Exec
Brush
Slate Brush Structure (by ref)
Texture
Texture 2D Object Reference

Outputs

Out
Exec
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