Has Mouse Capture

Has Mouse Capture

Windows
MacOS
Linux

Checks to see if this widget is the current mouse captor

Target is Widget

Has Mouse Capture
Target
Select Asset
Return Value

Inputs

Target
Widget Object Reference

Outputs

Return Value
Boolean

True if this widget has captured the mouse

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss