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The Static Mesh category in the Details panel is only displayed when the selected Actor(s) are StaticMeshActors or InterpActors. It promotes the normally buried StaticMesh property of the Actor's StaticMeshComponent, making it a first-class citizen and displays it using a customized widget that includes a thumbnail along with the usual Object reference property controls.
In addition, when a StaticmeshActor is selected, the category contains advanced controls that can be exposed by clicking the
For generating BlockingVolumes using various preset methods.
Control |
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Generates a BlockingVolume from the StaticMesh to use as collision using one of the following methods:
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