unreal.ARCoreFaceComponentTransformMixing
¶
- class unreal.ARCoreFaceComponentTransformMixing¶
Bases:
unreal.EnumBase
EARCore Face Component Transform Mixing
C++ Source:
Plugin: GoogleARCore
Module: GoogleARCoreBase
File: GoogleARCoreFaceMeshComponent.h
- COMPONENT_LOCATION_TRACKED_ROTATION¶
Use the component’s location and apply the rotation from the tracked mesh
- Type
1
- COMPONENT_ONLY¶
Uses the component’s transform exclusively. Only setting for non-tracked meshes
- Type
0
- TRACKING_ONLY¶
Use only the tracked face transform
- Type
2